For me, enjoying a museum visit has always required a leap of imagination. After all, a glass case or a room barrier inherently separates you from objects. Interpretive animations as short-form video are one way to get a visitor into a state where they can better understand the context is which a space, object or event “lived” its historical purpose due to its interaction with humans.
I experimented with this concept as part of a partnership with University of the Arts in Philadelphia and my colleague, Michal Meyer. Abstracting the object or story with animation really helped focus on imaginative storytelling and more effective interpretation.
Here is a playlist of animations produced as part of this partnership.
Some are definitely better than others, but they increased in quality as we refined the process. One challenge related to this experience (where we were working with a class) is that there is much work in getting the students up to speed on the meaning of the content and desired outcomes for audiences. These were also semester-long projects for an animation class, so they are several months in production. Some animations were never quite finished.
Overall, I think they turned out wonderfully. My personal favorite is an animation of an old alchemical painting the organization had, which explained what was going on through the eyes of a creature featured in it. Here’s a preview to the high-resolution source image for that from Wikimedia Commons (click for original):
I saw that painting almost every workday for three years. It captured my imagination all on its own, and was a no-brainer for this project. To give these project some extra attention, we “premiered” these as part of a live webcast that featured a graphic novelist and a comic book historian.
Drawing History: Telling the Stories of Science through Comics and Graphic Novels from ChemHeritage on Vimeo.
There are many examples of museums using animations as pre-visit prep (manners in the museum) as seen below, but few featuring sophisticated storytelling and animation.
There are also examples of animations being used in museum interactives, such as these at the Benjamin Franklin Museum.
I looked for examples of interpretive animations produced by other cultural institutions, and they are hard to find. If you know of something out there, please link to it in the comments. Of course, there are many examples of object-inspired animated GIFs being used throughout social media, but that’s another post.